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The Fleet Academy is a new module that allows for the research and equipping of powerful new Base Officers to power up select Base Modules!
Bridge Level 13 - Gain access to the new Base Officer slot as well as stat increases to Core Modules. More mass, more health, more power!
New Base Defensive Tech with updated resistances.
New Turret weapon, the Biosynthetic Disruptor Turret.
The Chimera Cutter arrives with reverse engineered Quantum tech and two upgrade components!
The powerful Sinister Missile rapidly fires deadly missiles, wearing down enemy defenses.
New Terminal Wings arrive to re-arm your Modules with Hangar slots.
It’s that time of year again! The Winter Solstice event returns with cool new surprises. Hope you haven’t been naughty this year…
The Vega Alliance Undaunted is a Battleship hull, able to partially circumvent enemy shields with its array of weaponry.
The Vascular Torpedo and Arteriole Driver are powerful and deadly new weapons to equip on your Vega Alliance hulls.
A new set of Thrusters for the Vega Alliance will be available. Push your hulls to new limits!
The Heartbeat Ray Turret will be available for research.
The new season of VEGA Conflict is here! The destruction of the Quantum Replicator brings new danger and, with it, new allies! Beginning with the brand new hull, the Veritable, the new season also features all new weapons, armor, and characters, both friendly and… not so friendly.
What’s old is new once more, but this time it’s different…
The RetroSyn Tribunal is a Ranger hull that can spawn the Bailiff to help assist it in combat, as well as launch an attack that shorts out enemy weapon systems.
The Abstersion Missile is a powerful Alien Missile, exploding into large AoEs to clear out grouped together enemy hulls.
A very mysterious, almost suspicious, hull has been encountered in the Sector lately, better keeps your eyes peeled.
Vega Conflict is 10 years old! A huge thank you to all of our players from the entire development team!
The RetroSyn Magistrate is a stout Titan hull that absorbs damage dealt to friendly ships.
The Proto Vulcan is able to track the trajectory of its targets, before launching piercing rounds through them.
The Shatter Turret annihilates enemies at close range with its deadly, Blight based, rounds.
The RetroSyn Mediator is a Titan hull with a built-in generator that boosts defensive capabilities.
The Pox Missile fires Blight rounds that create damage dealing nebula on impact.
New levels for Bridge, Ship Factory, ARMs and Ship Labs, increasing mass, health, and granting access to new tech.
Advanced Plates grants Modules resistance to standard weaponry, but also Advanced Damage types.
The Black Hole Turret is an experimental base weapon, firing void rounds that apply Stasis.
The RetroSyn Arbitrator is a Ranger hull with a built-in generator that boosts weapon systems.
The Prime Driver fires Plasma rounds that split apart on detonation, creating a large explosion.
RetroSyn Intercessor is a durable, fighter class hull that excels at taking down clustered enemy groups
Cosmic Cannon fires concentrated, alien tech infused, shells that emit heat lasting long after impact
Advanced Armor grants good resistance to weaponry via additional Armor Health and Damage Resistance
Paired Shield increases the resistances over old shields. Can also boost the hulls weapons systems.
Resilient Battleship Hull combines Retrocitor and Pharmakon tech to turn negative status effects into small bonuses.
Eruption Missile features multiple projectiles with AoE and piercing.
Purge Intruder warps in a Alien Intruder ship
Voltage Maximizer ExS- hull’s equipped weapons will apply an amount of Stasis, but will short circuit the firing systems.
New base specials based on the Rapid Munitions, Overclocked Conductors, Exposed Rounds ship specials
Scavenger Debuffer applies status effects to enemies, setting up the player fleet to take advantage
Wrecker Spawn Ship is spawned from the Scavenger to protect it from harm
Flare Cannon is a 3 level, Energy, multiple projectile weapon
Acclimated Shield has significant shield health with moderate resistances to Energy/Kinetic/Explosive
Scourge Intruder spawns a hull into combat, deals Blight Damage with bonus ship damage
The new season of VEGA Conflict is here! With the Retrocitors faction, enjoy new features: Experimental Salvage, a brand new mechanic, Scrapper hull, as well as all new weapons and armor. Equip the new components to boost your hulls in battle, but be careful, they might have unintended side effects.
Now that Keres has been apprehended, we should be celebrating. Instead, we need your help once again…
- R&D has developed the Sling Driver, the newest Spectre Kinetic weapon, designed to combat heavy armored enemies roaming about.
- Spectre Ranger Slingshot is a long range, backline hull. Use it with the Sling Driver to wear down heavier, slower targets.
- Keres and her Liberatus forces continue to evade us. There may be another chance to exterminate them in January’s exclusive event, HIVE.
- The Modulator uses the best of both offense and defense: through prime shift boosts, it gains defensive bonuses and during prime shift active, gains offensive bonuses.
- The Hacksaw Vulcan takes out swarms of enemies at close range using fast projectiles at a high rate of fire.
- Fleet Commander A9 debuts, providing expertise of Spectre Tech to give fleets a boost.
- The Architect is the Tier 10 spawner hull, which arrives alongside the Fulgor Beam & Coadjutant Spawned Ships in the September Feature Event.
- Boost Spectre weapons using Weapon Specials for Energy, Explosive, & Kinetic damage types.
- Protect against three damage types using level 3 Carbyne Armors & Ternary Shields.
- PvP Improvements.
- Earn the Capitol Carrier and Carbyne Armors in August’s feature event, beginning Thursday, August 5th @ 3PM PDT.
- Base XP Rebalance to better align fleet levels and base levels of the same power.
- Pick up Electron, Scorch, & Dart Squadrons in Mobilization.
- Grab the Needle Driver Turret & Borophene Plates in Decimation.
- Earn the Cannonade Ranger in the July feature event then pick up the Needle Driver, beginning Thursday, July 1st @ 3PM PDT.
- The Tier 10 Executor Dreadnought begins rolling out beginning in July.
- Join Mobilization to earn the brand new Rift Drive and Warden Thruster.
- Decimation features the Fission Missile Turret.
- Earn the Spectre Conservator Titan, Fission Missile, & Flux Cannon Turret in June’s feature event, BARRICADE. Boasting powerful defenses, damage allocation field, and lower repair time, the Conservator is the shield for your Tier 10 fleet.
- Boosted Spectre Resistors begin rolling out in Mobilization.
- Pick up Spectre Dissipators in Decimation.
- The Infiltrator is a fighter-class hull, debuting the first of what Tier 10 has in store. Use aggressive tactics in close quarters combat to see where the Infiltrator truly shines, landing you a victory in the process.
- This release also brings a full suite of equipment - also arriving alongside the Infiltrator are the Flux Cannon, Nano Shields, & Borophene Armor.
- The Broadsider utilizes Spawned Ships which gain a big boost in Prime Shift- watch as high-speed, long-range Kinetic projectiles tear through enemies in Prime Shift Active.
- The Pike generates Spawned Ships with 3x damage types: Explosive, Energy, and Kinetic.
- Get your hands on Liberatus faction spoils of war in March’s feature event, CHASE DOWN. Featuring stolen Buckler tech, battle your way through troves of foes to earn the ship blueprint, Caetra Shield, & Segmentata Armor. Begins Thursday, March 4th at 3pm pst.
- Pick up Caetra Shield III materials in Mobilization & Turbo Thruster materials in Decimation, with Buckler upgrades available in both events.
- Spectre Unique “Subverter” and the Reverb Driver arrive in EVT79— starting February 4th
- Reach Squadron added for Hangar
- Hush Revenant Trigger introduced
- Scope Sentry Base Spawned Hull added
- Repair times for legacy content flattened to 2 hours or less
- Spectre Unique “Subverter” and the Reverb Driver arrive in EVT79— starting February 4th
- Reach Squadron added for Hangar
- Hush Revenant Trigger introduced
- Scope Sentry Base Spawned Hull added
- Repair times for legacy content flattened to 2 hours or less
- Spectre Unique “Caustic” and the Rush Beam arrive in Breakdown— starting January 7th
- Pursuit Squadron added for Hangar
- Decay Revenant Trigger introduced
- Snowball Fight Trigger introduced for Solstice Event
- Spectre Ranger “Deadeye” and its Scope Phantom arrive in Upsurge — starting October 1st
- Spectre Dreadnought “Torus” targets go live October 19th
- Added Fold Drive
- Tier 7 hull repair times flattened and set to 2 hours
- Spectre Fighter “Breaker” and its Breach Cannon arrive in Suppression — starting September 3rd
- Added Chase Phantom spawned hull
- New trigger released — Halt Revenant
- Blitz dialog box UX improvement
- Spectre Fighter “Breaker” and its Breach Cannon arrive in Suppression — starting September 3rd
- Added Chase Phantom spawned hull
- New trigger released — Halt Revenant
- Blitz dialog box UX improvement
- New threat rises — Imperium Liberatus
- First Spectre hull “Switch” and Rife Missile arrive in Liberation — starting August 6th
- New defense released — EX, EN, KI Barricade Shields
- New Graphene Armor added
- New spawned hull — Blaze Phantom
- 12 new skins added — available soon!
- Ancient Reaper hull and NET Missile arrive in Zenith — starting July 2nd
- Altairian Dreadnought “Imperator” released
- Spearhead and Vanguard Augments available for Fighters and Titans
- Dreadnought Fleet Commander Shadow Wraith released
- Fleet gating PvP rules updated to +/- 5 levels, with +/- 15 for Dreadnoughts
- Base Content XP rebalance to bring latest content in line with other base content
- Monitor Hull and its devastating Cleave Missile arrive in Penultimate-starting June 4th
- Empyreal Burst trigger released
- Omni Blade trigger adjusted to only fire from the front
- Players can dismiss pill notifications in game
- All pre-March base component build time reduced by 50%
- Monitor Hull and its devastating Cleave Missile arrive in Penultimate-starting June 4th
- Empyreal Burst trigger released
- Omni Blade trigger adjusted to only fire from the front
- Players can dismiss pill notifications in game
- All pre-March base component build time reduced by 50%
- Artemis Hull and its long range Volt Driver arrive in Retaliation— starting May 7th
- Oni Skins for Tier 8 hulls available in the coin marketplace
- Binary Torpedo Turret released
- New Fleet Commander Evie Roisin available in Decimation
- Module “Repair All” now only charges coins for largest repair instead of all damaged modules
- Stare into the eyes of darkness: the Necrotizer is the first Tier 8 Pharmakon Dreadnought.
- Umbra Wendigo is a speedy Fighter which rewards aggressive tactics.
- The first Tier 8 beam is here: the Energy Dyad Beam.
- The Trinity Blade Trigger takes out close-ranged clusters of enemies with multi-beam technology.
- New Content: Base Turrets, Base Fields, & a Base Plate.
- 8 New Module Upgrades.
- Ablative Suppression covering the entire Base.
- Excel in short-range fights using the Altairian Orion Fighter, debuting THURSDAY, MARCH 5TH @ 3PM PST. Earn the Explosive Horde Cannon and Tier 8 Altairian Scale Armors.
- Resurgence Enhancements
- Fleet Commander Luna Roisin is an expert with Fighter Hulls, available in Decimation.
- Earn the Marauder Monolith Carrier and Void Hammer Missile in Alliance War.
- Pharmakon Defense Improvements.
- Earn the Pharmakon Vector in the February feature event, starting February 6th. Complete the build by pairing it with the Vertex Armors & Kinetic Driver.
- New Co-op only event.
- 0-Second crafting skips crafting queues.
- Pierce Resistance added to Base Modules.
- Take enemies down using the Umbra Amarok Titan’s stacks of DPS and Weapon Jamming. The Kinetic Cyclic Vulcan & Umbra Parasitic Armors will also be available through January’s Feature Event: Extradition!
- Remote Repair: Repair Fleets in the Sector Map with Coins.
- Fleet Commander Paul Vahron boosts Ranger fleets.
- Alliance War features the Marauder Stargazer Cruiser, Void Node Armor, Void Screen, and Void Tera Cannon.
- Take enemies down using the Umbra Amarok Titan’s stacks of DPS and Weapon Jamming. The Kinetic Cyclic Vulcan & Umbra Parasitic Armors will also be available through January’s Feature Event: Extradition!
- Remote Repair: Repair Fleets in the Sector Map with Coins.
- Fleet Commander Paul Vahron boosts Ranger fleets.
- Alliance War features the Marauder Stargazer Cruiser, Void Node Armor, Void Screen, and Void Tera Cannon.
- The Warbird Battleship and Tracker Torpedo feature strategic area-of-denial capabilities including Explosive projectiles covering an area upon detonation, the “Star Scatter” Prime Shift Active, and firing arcs on both sides of the hull.
- Gain resistance to three damage types using Carbyne Armor 3.
- Bridge 8 Upgrade now available! Other module max level also increased.- Support for December Monthly Event: Reckoning- Support for December PvE and PvP Content- Support for new Marauder Specials- General bug fixes and visual improvements
March “Resurrection” eventNew alien hive fleetsMarch event prizes:.Xeno Division Decimator Cutter.Cluster Missile.Blitz ThrustersMarch Alien Mobilization prizes:.Heavy Cluster Missile.EXAL Heavy Talonite ArmorMarch Alien Decimation prizes:.Xeno Cluster Missile.Xeno Munitions.Strike ThrustersIncreased max fleet mass for Fleet Bay 13 to 81,600General improvements and bug fixes
Support for February event and contentSupport for Xeno Punisher CruiserSupport for new Alien target typeRepair times are now visible within an item's more info screenGeneral bug fixes and tuning
Support for new Legion Carrier/Battleship Hybrid shipSupport for MK 1 Javelin Jumpship CraftingSupport for January Devastation EventImproved UI for the MarketSquadrons no longer block weapon damageGeneral bug fixes and performance improvements
Added support for new Alien Decimation activity in DecemberMoved existing blueprint drops to lower level targetAdded Riot 1 - 6 ships and tech into blueprint dropsChanged Civil War point calculationSkirmish Armor: Reverted recent stat changes to their original statsUnstable Reactor: Reducing overall damageArc Missile Turret: Increased DPSMine Modules: Increased mining rate and storage (level 11 + 12)Bridge 6: Additional Armor SlotBridge 7: Additional Shield Slot
Fix for ship grouping issue during combatGeneral bug fixes and tuning
Added support for friendly alliance statesAdded support for new base weaponsAdded support for December eventAdded support for new reusable contentAdded new Demon Corps target fleetsGeneral bug fixes and tuning
Added support for November eventAdded support for PvE Co-opAdded Co-op activity targetsAdded Support for Alien Mobilization activityAdded Alien Mobilization targetsChanged PvP gating rules from 35 to 40General bug fixes and tuning
Added support for October eventAdded support for new Javelin Flagship Enhanced Jump DriveAdded support for new reusable items: prefix weaponsAdded server support for combat modifiers (scheduled for a future release)Added server support for co-op play (scheduled for future release)General bug fixes and tuning
Added support for September eventAdded support for new event contentAdded support for new Resistance ArmorAdded Improvements to the tutorialGeneral performance improvements and bug fixesAdded Iron Star Company Supply RunsAdded Demon Corps Supply Runs
Support for a huge reduction in ship build times across the board. Build ships faster!Support for new event content: Hellfire Battleship, Skirmish Armor, Blister Rounds, Archer Beam, & Brimstone Torpedo.Support for Scorched Earth event.Performance improvements and bug fixes.